AI Insights · Timothy · September 2021
Top 5 Match 3 Games on Android in Africa Q3 2021
Discover the performance of the top 5 Match 3 games on Android in Africa during Q3 2021, including their weekly downloads, revenue, and active user trends.
During the third quarter of 2021, the top 5 Match 3 games on the Android platform in Africa showcased various trends in downloads, revenue, and active users. Here's a closer look at their performance based on data from Sensor Tower.
Empires & Puzzles: Match-3 RPG from Small Giant Games experienced fluctuations in its weekly revenue, peaking at approximately $19K at the end of June and gradually declining to about $9K by the end of August. Downloads saw a significant peak in early August with 1.9K, before stabilizing around 1.4K by the end of September. Active users remained relatively steady, averaging around 11K, with a slight drop to 9.4K at the end of August before rebounding to 10.6K by the end of September.
Puzzles & Survival by 37GAMES had a notable peak in downloads in mid-July with 6.8K, followed by a decline to around 1.1K by the end of September. The game's revenue started at around $11K and saw a gradual decline to about $7.3K at the end of September. Active user numbers were highest at the end of June with 28.9K and showed a consistent downward trend to approximately 12.2K by the end of the quarter.
Best Fiends - Match 3 Puzzles from Seriously Digital Entertainment Oy. showed a significant drop in downloads after a peak of 17.5K in mid-July, stabilizing to a few hundred downloads per week by the end of the quarter. Revenue remained relatively stable around $2K to $3K throughout the quarter. Active users saw a peak of 25.7K in mid-July, followed by a gradual decline to about 5.1K by the end of September.
Bubble Witch 3 Saga by King maintained a steady download rate, averaging around 3K to 4K downloads per week. Revenue peaked at $2.4K at the start of July, with a slight dip to around $1.4K before recovering to $1.8K by the end of September. Active users remained consistently high, averaging around 50K to 65K throughout the quarter.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced a substantial peak in downloads in mid-July with 60.5K, gradually declining to 17.9K by the end of September. Revenue showed a peak of $4K in mid-July before settling to around $450 by the end of the quarter. Active users saw a significant increase from 25.6K at the end of June to a peak of 85.4K in mid-September, maintaining around 85.5K by the end of the quarter.
These insights are based on data from Sensor Tower, where you can find more detailed analytics and performance metrics.